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Health Mobile App Gamification

MyFitness

A gamified, trivia-based fitness platform designed to increase daily engagement through simple gameplay, rewards, and competition — deliberately lightweight, and built to move users from entry to interaction in as few steps as possible.

Role

Product Designer

Type

Mobile-first web app

Focus

Daily engagement & retention

Model

Subscription-gated play

MyFitness — brand mark

Overview

MyFitness is a gamified trivia-based fitness platform designed to increase daily user engagement through simple gameplay, rewards, and competition. Users interact with a daily trivia question, submit answers, and earn rewards based on participation and performance.

The experience is intentionally lightweight, mobile-first, and designed to move users from entry to interaction in as few steps as possible.

Flow

Entry to interaction, in as few steps as possible

The core loop had to survive being repeated every single day — so every step that didn't earn its place was removed.

This flow prioritises speed, clarity, and repeat daily engagement.

Key screens

Four screens carry the whole product

Rather than a broad feature set, MyFitness leans on a small number of screens doing their jobs well.

01

Splash Screen

MyFitness splash screen
02

Trivia Screen

MyFitness trivia screen
03

Leaderboard

MyFitness leaderboard
04

Rewards

MyFitness rewards screen

Summary

MyFitness demonstrates designing engagement-driven, lightweight digital experiences that prioritise clarity, speed, and retention. By focusing on a small set of core screens, the product delivers a simple but effective daily interaction loop that encourages repeat usage.

MyFitness — thank you
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